At the end of Princess Maker 2, you're given a score at the end of the stat roll screen. This represents how well you did. Higher the number, the better your daughter is. The gods' comments also change according to it.
The score is influenced by four factors: Olive's stats, her job, her performance in said job, and her marriage.
Olive's main stats contribute to the score. The "positive" stats, Constitution, Strength, Intelligence, Refinement, Morality, Faith and Sensitivity all contribute 1 score point per 8 stat points. Sin reduces her score by 1 point for every 1 stat point, Stress has no effect on the final score.
It can be easily seen that raising several stats to good levels is better than making one stat high, and that Sin can easily ruin the score.
Olive's ending job adds to her score points. They give a varied amount of points, with the higher rank jobs usually being better score wise.
Housework and Social Endings Edit
|Queen by Marriage||260|
Fighter, Magic and Artistic Endings: Edit
|Royal Guard Officer||200|
General and Sinful Endings Edit
|Lady in Waiting||100|
|Part time job*||50|
|Full time job*||100|
|Ruling Queen/Grand Poobah||500|
|Princess of Darkness||-1000|
*Full & Part-time Jobs Edit
Olive's performance Edit
Olive can perform well or poorly at her job. Her performance is indicated both by the denouement and her patron god's comments. If she "did wonderfully" at her job, you get an extra 300 points. If she does "fairly well", you get 100, if she "wasn't very good" at it you're deducted 10 points. The last condition applies for the Princess of Darkness ending. It's important to note that working well in a lower ranked job and doing well at it is better than getting a higher ranked job and failing.
Olive can marry either a random knight, mage or merchant, or several characters.
|Generic Marriage, Charisma >=200||40|
Keep in mind that getting any of the special marriages will skip the denouement of Olive's job, so you won't want to get them for viewing the entire denouement